Tuesday, October 5, 2010

Dragons Top 16 at YCS San Jose

This is old news by now for most, just thought I'd spread the word a little more.

William Miller (Top 32 – Dragons)

Monsters: 20
3 Red-Eyes Darkness Metal Dragon
3 Red-Eyes Wyvern
3 Delta Flyer
2 Totem Dragon
2 Exploder Dragon
3 Masked Dragon
1 Yamata Dragon
1 Light and Darkness Dragon
1 Vice Dragon
1 Prime Material Dragon

Spells: 12
1 Gold Sarcophagus
1 Burial from a Different Dimension
2 Mystical Space Typhoon
1 My Body as a Shield
1 Giant Trunade
1 Future Fusion
1 Dark Hole
1 Foolish Burial
1 Monster Reborn
2 Book of Moon

Traps: 8
2 Bottomless Trap Hole
1 Mirror Force
1 Torrential Tribute
1 Royal Oppression
2 Burst Breath
1 Solemn Judgment

Side Deck: 15
1 Consecrated Light
1 Pulling the Rug
1 Mind Crush
1 Koa’ki Meiru Drago
1 Light-Imprisoning Mirror
1 Malevolent Catastrophe
1 Dust Tornado
1 Gorz the Emissary of Darkness
1 Nobleman of Crossout
1 Battle Fader
1 Marshmallon
1 System Down
1 Enemy Controller
1 Starlight Road
1 Trap Stun

Extra Deck: 15
1 Armory Arm
1 Magical Android
1 Goyo Guardian
1 Brionac, Dragon of the Ice Barrier
1 Exploder Dragonwing
1 Black Rose Dragon
1 Stardust Dragon
1 Red Dragon Archfiend
1 Thought Ruler Archfiend
1 Colossal Fighter
1 Mist Wurm
1 Trident Dragion
1 Five-Headed Dragon
1 Iron Chain Dragon

Source.

S/T and Extra lineup look fairly standard. The monster lineup stands out due to obvious playset of Delta Flyers, lack of Dread and the inclusion of both LaDD and Yamata, which is uncommon. A single Vice is also an interesting move. One I doubt would have an apparent effect over dual copies, which I still prefer. No Koa'ki Meiru Drago mained is to be expected. And a move Ithquentbvare of Pojo.com has been urging Dragon Players to make for months now.

The side deck is where it gets trippy. That thing is a mess. And quite frankly; bad. Its designed for single swap exchanges with the main deck and isn't built to effectively deal with present metagame problems. It does lend the deck versatility in the way it sides, but also limits its response ability thus leading to the inevitable defeat in the top32 once he got into facing good players. The side does make sense from a maindeck perspective, but for a side decks purposes its a bad move, I feel.

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